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picture1_Ppt Games 79993 | Radhakrishnan Chprconf


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File: Ppt Games 79993 | Radhakrishnan Chprconf
heart failure i low adherence to hf self management by older adults i high healthcare burden and suffering ii a unique and promising approach ii digital game for hf self ...

icon picture PPTX Filetype Power Point PPTX | Posted on 07 Sep 2022 | 3 years ago
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      Heart failure
        I    Low adherence to HF self-management by older adults – 
         I   High healthcare burden and suffering
        II   A unique and promising approach:
        II   Digital Game for HF self-management
        III  How can digital games help?
        III
             • Help frail patients avoid travel
             • Accessible learning and habit-forming medium          Image Credit: http://audrageras.com/about-us/
             • Bridge gap between provider appointments
             • Help alleviate healthcare provider shortage
                              Transdisciplinary Team Members
  •   Kavita Radhakrishnan & Miyong Kim (Nursing experts)
  •   Paul Toprac & Matt O’Hair  (UT SAGA Lab - Digital game experts)
  •   Randolph Bias (Usability expert – School of Information)
  •   Michael Mackert (Communication expert –Advertising
     Pre/Post-test Study: Digital Game for Heart Failure Self-
     management by 19 older adults
       Off-the-shelf casino slot           Insert content tailored to 
                 game                          low literacy level
    Critical Findings (n = 19)
         Knowledge
         Significant increase from 4 week pretest to posttest (p = 0.007) 
         Self-management
         No difference in scores on self-report surveys
         Acceptability 
         •90%: Game interesting, enjoyable and/or easy to play
         •Preference for games over other medium significantly higher among participants 
         with lower education level (p=0.02)
         •80%: Game motivated diet, symptom monitoring, physical activity & medication 
         adherence related behavior change 
      Strengths                                Limitations
      •  Established feasibility to         •   Failure to improve self-
         conduct a digital game                 management scores. So next 
         intervention with older                steps include:
         adults with trans-                 •   Sensors to incorporate 
         disciplinary team                      objective data on HF self-
         members                                management behaviors 
                                                within the game format
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...Heart failure i low adherence to hf self management by older adults high healthcare burden and suffering ii a unique promising approach digital game for iii how can games help frail patients avoid travel accessible learning habit forming medium image credit http audrageras com about us bridge gap between provider appointments alleviate shortage transdisciplinary team members kavita radhakrishnan miyong kim nursing experts paul toprac matt o hair ut saga lab randolph bias usability expert school of information michael mackert communication advertising pre post test study off the shelf casino slot insert content tailored literacy level critical findings n knowledge significant increase from week pretest posttest p no difference in scores on report surveys acceptability interesting enjoyable or easy play preference over other significantly higher among participants with lower education motivated diet symptom monitoring physical activity medication related behavior change strengths limitat...

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