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AnInteractive Introduction to OpenGL
and OpenGLESProgramming
EdAngel
DaveShreiner
Welcome
This morning’s Goals and Agenda
– Describe the OpenGL APIs and their uses
– Demonstrate and describe OpenGL’s capabilities and
features
– Enable you to write an interactive, 3-D computer
graphics program in OpenGL and OpenGL ES
Welcome
This afternoon’s Goals and Agenda
– Introduce programmable features through the
OpenGLShadingLanguage(GLSL)
– Introduce OpenGL ES for mobile devices
– Introduce the advanced features of OpenGL that are
key to the future of OpenGL
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