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picture1_The Practice Of Programming Pdf 189055 | Syllabus


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File: The Practice Of Programming Pdf 189055 | Syllabus
7 22 2020 cps 490 programming challenges college of arts and sciences cps 490 programming challenges fall 2020 instructor james a knisely ph d office alumni 64 office hours daily ...

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                                                         CSC 112:  Beginning C++ Game Programming
                                                                                             11:00 - 11:50 p.m.
                                                                                             CIS 2006 Monday, Wednesday, Friday
                                                                                             Labs:  CIS 2006
                           Eric Patterson, Ph.D.                                         http://people.uncw.edu/pattersone/112
                           CIS 2031, Office Hours 10:00-11:00 a.m. MWF, 3:15-4:30 p.m. MW, or by appointment.
                           (910) 962-7701
                           pattersone@uncw.edu
                           Course Description:
                           This class provides an introduction to programming and C++ through game programming assign-
                           ments and concepts.  Programming concepts such as types, variables, control, logic, data structures, 
                           classes, and memory management will be covered in conjunction with basic ideas of gaming.  The goal 
                           of the class is to give a solid foundation for future programming for gaming and other applications. 
                           Required Materials:
                           Dawson, Michael, Beginning C++ Game Programming, Thomson Course Technology.
                           Grades:
                           Homework and quizzes.  20%
                           Project 1.                 15%
                           Project 2.                 20%
                           Test 1.                    15%
                           Test 2.                    15%
                           Final Exam.                15%
                           Class Policies
                           There will be homework questions and programming exercises weekly.  Tests and quizzes will cover 
                           materials presented in class, whether lecture, video, tutorial, etc., as well as material from the required 
                           texts.  Quizzes may include written questions and/or practicum.  
                           Basic computer literacy is required for this course.  Plan carefully to complete projects in a timely 
                           manner.  Late work will be reduced in grade by 5 points each day.  There are no make-up quizzes.  
                           Please contact me in advance, if possible, if you must miss any graded work.
                           Attendance is required and will both directly and indirectly affect grades -- covered material is very 
                           pertinent to completing homework and projects effectively.  Unless special circumstances are in-
                           volved, more than three absences will result in class failure.  Students are individually responsible for 
                           keeping current with course material and assignments.
                           Class announcements supersede posted material.
                           Academic honesty in all your work is required for a passing grade.
                           This syllabus may be subject to change with reasonable notice.
                           CSC 112:  Beginning C++ Game Programming, Fall 2007
                                                 1
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